View table: Nodes

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Table structure:

  1. namespace - String
  2. description - Text
  3. categories - List of String, delimiter: ,

This table has 222 rows altogether.

Recreate data.

Page namespace description categories
AimConstraint (edit) GafferScene Transforms objects so that they are aimed at a specified target. Constraint
Anaglyph (edit) GafferImage Converts a multi-view image with “left” and “right” views into a single view image with the two views combined in different colors, suitable for viewing through red-blue anaglyph glasses. View
Animation (edit) Gaffer Generates keyframed animation to be applied to plugs on other nodes.
ArnoldAOVShader (edit) GafferArnold Sets up global shaders in the Arnold options which can be used to populate global AOVs. Shader
ArnoldAtmosphere (edit) GafferArnold Assigns a global atmosphere shader that applies to all objects in the scene. Shader
ArnoldAttributes (edit) GafferArnold Applies Arnold attributes to objects in the scene. Attribute Arnold
ArnoldBackground (edit) GafferArnold Assigns a background shader. Arnold Shader
ArnoldCameraShaders (edit) GafferArnold Creates shaders for use with Arnold cameras. Shader Arnold Camera
ArnoldColorManager (edit) GafferArnold Specifies the colour manager to be used in Arnold renders. Arnold Color
ArnoldDisplacement (edit) GafferArnold Creates displacements to be applied to meshes for rendering in Arnold. Arnold Shader
ArnoldImager (edit) GafferArnold Assigns an imager. Arnold
ArnoldLight (edit) GafferArnold Loads an Arnold light shader and uses it to output a scene with a single light. Arnold Light
ArnoldLightFilter (edit) GafferArnold LightFilter that can be positioned in space to filter light in a particular region. Arnold Light
ArnoldMeshLight (edit) GafferArnold Turns mesh primitives into Arnold mesh lights by assigning a mesh_light shader. Arnold Light
ArnoldOptions (edit) GafferArnold Sets global scene options applicable to the Arnold renderer. Arnold Option
ArnoldRender (edit) GafferArnold Performs offline batch rendering using the Arnold renderer, or optionally generates .ass files for later rendering using a SystemCommand node. Arnold Render
ArnoldShader (edit) GafferArnold Loads shaders for use in Arnold renders. Arnold Shader
ArnoldShaderBall (edit) GafferArnold Generates scenes suitable for rendering shader balls with Arnold. Arnold
ArnoldTextureBake (edit) GafferArnold Render meshes in Arnold, storing the results into images in the texture space of the meshes. Arnold
ArnoldVDB (edit) GafferArnold Creates an external procedural for rendering VDB volumes in Arnold. Arnold VDB
AttributeQuery (edit) GafferScene Query a particular location in a scene and outputs attribute. Query
AttributeTweaks (edit) GafferScene Makes modifications to attributes. Tweak
AttributeVisualiser (edit) GafferScene Visualises attribute values by applying a constant shader to display them as a colour. Visualiser
Backdrop (edit) Gaffer Creates a coloured backdrop with optional text.
BleedFill (edit) GafferImage Fills in areas of low alpha in the image by blurring in contributions from nearby pixels. ImageFilter
Blur (edit) GafferImage Applies a gaussian blur to the image. ImageFilter
BoundQuery (edit) GafferScene Queries a particular location in a scene and outputs the bound. Query
Box (edit) Gaffer A container for “subgraphs” - node networks which exist inside the Box and can be exposed by promoting selected internal plugs onto the outside of the Box.
Camera (edit) GafferScene Produces scenes containing a camera. Create Camera
CameraTweaks (edit) GafferScene Applies modifications to camera parameters. Tweak Camera
Catalogue (edit) GafferImage Stores a catalogue of images to be browsed. Images can either be loaded from files or rendered directly into the catalogue.
CatalogueSelect (edit) GafferImage Finds an image in a directly connected Catalogue by name.
CDL (edit) GafferImage Applies color transformations provided by OpenColorIO via an OCIO CDLTransform. OCIO Color
Checkerboard (edit) GafferImage Outputs an image of a checkerboard pattern. Pattern
Clamp (edit) GafferImage Clamps channel values so that they fit within a specified range. Color
ClosestPointSampler (edit) GafferScene Samples primitive variables from the closest point on the surface of a source primitive, and transfers the values onto new primitive variable on the sampling objects. Sampler PrimitiveVariable
Collect (edit) Gaffer Collects arbitrary input values across a range of contexts, outputting arrays containing the values collected across that range. Collect
CollectImages (edit) GafferImage Forms a series of image layers by repeatedly evaluating the input with different Contexts. Useful for networks that need to dynamically build an unknown number of image layers. Collect
CollectPrimitiveVariables (edit) GafferScene Make copies of target primitive variables with different suffixes, where the new suffixed copies come from different Contexts. Collect PrimitiveVariable
CollectScenes (edit) GafferScene Builds a scene by bundling multiple input scenes together, each under their own root location. Collect SceneAssembly
CollectTransforms (edit) GafferScene Collects transforms in different Contexts, storing the results as attributes. Collect Attribute
ColorSpace (edit) GafferImage Applies colour transformations provided by OpenColorIO. Configs are loaded from the configuration specified by the OCIO environment variable. OCIO Color
Constant (edit) GafferImage Outputs an image of a constant flat colour. Pattern
ContactSheet (edit) GafferImage Assembles multiple input images into a tiled grid, with customisable layout, labels and borders. Image ImageTransform
ContactSheetCore (edit) GafferImage Collects multiple input images, transforming them into tiles within the output image. Provides the core functionality of the ContactSheet node, and may be reused for making similar nodes. ImageTransform
ContextQuery (edit) Gaffer Queries variables from the current context, creating outputs for each variable. Query ContextVariable
ContextVariables (edit) Gaffer Adds variables which can be referenced by upstream expressions and string substitutions. ContextVariable
ContextVariableTweaks (edit) Gaffer Makes modifications to context variables. Tweaks are applied to context variables coming from downstream nodes, resulting in different values given to upstream nodes. ContextVariable Tweak
CoordinateSystem (edit) GafferScene Produces scenes containing a coordinate system. Create
CopyAttributes (edit) GafferScene Copies attributes from a source scene, adding them to the attributes of the main input scene. Copy Attribute
CopyChannels (edit) GafferImage Copies channels from the secondary input images onto the primary input image and outputs the result. Channel Copy
CopyImageMetadata (edit) GafferImage Copies metadata entries from the second image to the first image based on name. Copy Metadata
CopyOptions (edit) GafferScene Copies options from a source scene, adding them to the options of the main input scene. Copy Option
CopyPrimitiveVariables (edit) GafferScene Copies primitive variables from a source scene, adding them to the objects of the main input scene. Copy PrimitiveVariable
CopyViews (edit) GafferImage Copies views from the secondary input images onto the primary input image. Copy View
CreateViews (edit) GafferImage Creates a multi-view image by combining multiple input images. View
Crop (edit) GafferImage Modifies the Data and/or Display Window, in a way that is either user-defined, or can be driven by the existing Data or Display Window. ImageTransform
Cube (edit) GafferScene Produces scenes containing a cube. Create Primitive
CurveSampler (edit) GafferScene Samples primitive variables from parametric positions on some source curves. Curve PrimitiveVariable Sampler
CustomAttributes (edit) GafferScene Applies arbitrary user-defined attributes to locations in the scene. Attribute
CustomOptions (edit) GafferScene Applies arbitrary user-defined options to the root of the scene. Option
CyclesAttributes (edit) GafferCycles Applies Cycles attributes to objects in the scene. Cycles Attribute
CyclesLight (edit) GafferCycles Loads an Cycles light shader and uses it to output a scene with a single light. Cycles Light
CyclesMeshLight (edit) GafferCycles Turns mesh primitives into Cycles mesh lights by assigning an emission shader. Cycles Light
CyclesOptions (edit) GafferCycles Sets global scene options applicable to the Cycles renderer. Cycles Option
CyclesRender (edit) GafferCycles Performs offline batch rendering using the Cycles renderer. Cycles Render
CyclesShader (edit) GafferCycles Loads shaders for use in Cycles renders. Cycles Shader
CyclesShaderBall (edit) GafferCycles Generates scenes suitable for rendering shader balls with Cycles. Cycles
DeepHoldout (edit) GafferImage Flattens the part of the input which is not hidden by the holdout input. Deep
DeepMerge (edit) GafferImage Merges the samples from two or more images into a single deep image. Deep Merge
DeepRecolor (edit) GafferImage Recolors deep data so that the flattened image will match the color of a provided flat image. Deep
DeepSampleCounts (edit) GafferImage Outputs an image showing the deep sample counts for each pixel. Deep
DeepSampler (edit) GafferImage Samples the full channel data of an image at a specified pixel location, including all deep samples. Deep ImageSampler
DeepSlice (edit) GafferImage Takes a slice out of an image with depth defined by Z (and optionally ZBack) channels by discarding everything outside of a clipping range. The range is half open, including point samples exactly at the near clip, but excluding point samples exactly at the far clip. This means that if you split an image into a front and back with two DeepSlices, they will composite back together to match the original. Deep
DeepTidy (edit) GafferImage Ensures deep samples are sorted and non-overlapping, and optionally discards samples that are completely transparent, or covered by other samples. Deep
DeepToFlat (edit) GafferImage Converts a deep image into a “flat” image, by compositing all samples in each pixel, resulting in an image with 1 sample for every pixel. Deep
DeleteAttributes (edit) GafferScene Deletes attributes from locations within the scene. Attribute
DeleteChannels (edit) GafferImage Deletes channels from an image. Channel
DeleteContextVariables (edit) Gaffer Removes variables from the Context so that they won’t be visible to upstream nodes. ContextVariable
DeleteCurves (edit) GafferScene Delete curves from a curves primitive using a primitive variable to choose the curves. Curve
DeleteFaces (edit) GafferScene Deletes faces from a mesh using a primitive variable to choose the faces. Mesh
DeleteGlobals (edit) GafferScene A node which removes named items from the globals. Option Output
DeleteImageMetadata (edit) GafferImage Deletes metadata entries from an image based on name. Metadata
DeleteObject (edit) GafferScene Deletes the object at a location, keeping the location itself intact. Primitive
DeleteOptions (edit) GafferScene A node which removes options from the globals. Option
DeleteOutputs (edit) GafferScene A node which removes outputs from the globals. Output
DeletePoints (edit) GafferScene Deletes points from a points primitive using a primitive variable to choose the points. Point
DeletePrimitiveVariables (edit) GafferScene Deletes primitive variables from objects. PrimitiveVariable
DeleteRenderPasses (edit) GafferScene Deletes render passes from the scene globals. RenderPass
DeleteSets (edit) GafferScene A node which removes object sets. Set
DeleteViews (edit) GafferImage Deletes views from an image. View
Dilate (edit) GafferImage Applies a dilate filter to the image. ImageFilter
DisplayTransform (edit) GafferImage Applies an OpenColorIO display transform to an image. OCIO Color
Dot (edit) Gaffer A utility node which can be used for organising connections between nodes.
Duplicate (edit) GafferScene Duplicates a part of the scene.
EditScope (edit) Gaffer A container that interactive tools may make nodes in as necessary.
Encapsulate (edit) GafferScene Encapsulates a portion of the scene by collapsing the hierarchy and replacing it with a procedural which will be evaluated at render time. Capsule
Erode (edit) GafferImage Applies an erode filter to the image. ImageFilter
ExistenceQuery (edit) GafferScene Queries the existence of a specified location in a scene. Query
Expression (edit) Gaffer Utility node for computing values via scripted expressions. Python OSL

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