View table: Examples

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Table structure:

  1. description - Text
  2. nodes - List of Page, delimiter: ,
  3. file - File
  4. screenshots - List of File, delimiter: ,
  5. categories - List of String, delimiter: ,

This table has 4 rows altogether.

Recreate data.

Page description nodes file screenshots categories
Cycles light group outputs (edit) A method for automatically creating Cycles light group outputs. This uses a single template output defined by an Outputs node, and duplicates it automatically based on the light groups used by the lights in the scene. Outputs Collect ShaderQuery
CyclesAutoLightGroupOutputs.gfr
CyclesLightGroupOutputs.png
Cycles
Renaming scene locations (edit) Various examples of using the Rename node. Rename
RenameExamples.gfr
RenameExamples.png
ScatterSamplePrimitiveVariables (edit) An example of sampling the base surface with a `Scatter` node. In this example, the normals of the surface are sampled onto the scattered points and are used to orient the scattered GafferBots. An additional Z direction is also calculated to make the instanced bots face a focal point. Scatter Instancer
ScatterSampleSurface.gfr
ScatterSampleSurface.jpg
Scatter
UV camera projection (edit) Example of using a MapProjection node to project a new UV set from camera. Camera MapProjection
MapProjectionExample.gfr
MapProjectionScreenshot.png