View table: Examples

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Table structure:

  1. description - Text
  2. nodes - List of Page, delimiter: ,
  3. file - File
  4. screenshots - List of File, delimiter: ,
  5. categories - List of String, delimiter: ,

This table has 4 rows altogether.

Recreate data.

Page description nodes file screenshots categories
Cycles light group outputs (edit) A method for automatically creating Cycles light group outputs. This uses a single template output defined by an Outputs node, and duplicates it automatically based on the light groups used by the lights in the scene. Outputs • Collect • ShaderQuery
CyclesAutoLightGroupOutputs.gfr
CyclesLightGroupOutputs.png
Cycles
Renaming scene locations (edit) Various examples of using the Rename node. Rename
RenameExamples.gfr
RenameExamples.png
ScatterSamplePrimitiveVariables (edit) An example of sampling the base surface with a `Scatter` node. In this example, the normals of the surface are sampled onto the scattered points and are used to orient the scattered GafferBots. An additional Z direction is also calculated to make the instanced bots face a focal point. Scatter • Instancer
ScatterSampleSurface.gfr
ScatterSampleSurface.jpg
Scatter
UV camera projection (edit) Example of using a MapProjection node to project a new UV set from camera. Camera • MapProjection
MapProjectionExample.gfr
MapProjectionScreenshot.png