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- |description=Causes upstream nodes to be dispatched multiple times in a range of Contexts, each time with a di |categories=Dispatch, Task, ContextVariable ...229 bytes (31 words) - 18:59, 11 November 2023
- * '''ShaderTweaks''' : Added support for creating ShaderTweakProxy nodes that allow making input connections to the original network. * '''Dispatcher''' : Reduced internal overhead of <code>dispatch()</code> call, with one benchmark showing around a 3x speedup. ...52 KB (7,080 words) - 12:35, 3 December 2024